| SDXFrameWork
    0.13
    SDXFrameWork | 
This is the complete list of members for SDX::Anime, including all inherited members.
| Anime(const Film *再生する対象) | SDX::Anime | inline | 
| Draw(const Point &座標, bool 反転フラグ=false) const override | SDX::Anime | inlinevirtual | 
| DrawExtend(const Rect &描画領域, bool 反転フラグ=false) const override | SDX::Anime | inlinevirtual | 
| DrawPart(const Point &描画先座標, const Rect &描画元領域, bool 反転フラグ=false) const override | SDX::Anime | inlinevirtual | 
| DrawRotate(const Point &座標, double 拡大率, double 角度, bool 反転フラグ=false) const override | SDX::Anime | inlinevirtual | 
| DrawRotateAxis(const Point &座標, const Point &回転軸座標, double 拡大率, double 角度, bool 反転フラグ=false) const override | SDX::Anime | inlinevirtual | 
| DrawRotateAxis(const Point &座標, const Point &回転軸座標, double 拡大率X, double 拡大率Y, double 角度, bool 反転フラグ=false) const override | SDX::Anime | inlinevirtual | 
| GetFrame() const | SDX::Anime | inline | 
| SetFrame(int コマ数) | SDX::Anime | inline | 
| Update(double 経過フレーム=1) | SDX::Anime | inline | 
| ~IDrawable()=default (defined in SDX::IDrawable) | SDX::IDrawable | virtual | 
 1.8.7
 1.8.7