SDXFrameWork
0.13
SDXFrameWork
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This is the complete list of members for SDX::Anime, including all inherited members.
Anime(const Film *再生する対象) | SDX::Anime | inline |
Draw(const Point &座標, bool 反転フラグ=false) const override | SDX::Anime | inlinevirtual |
DrawExtend(const Rect &描画領域, bool 反転フラグ=false) const override | SDX::Anime | inlinevirtual |
DrawPart(const Point &描画先座標, const Rect &描画元領域, bool 反転フラグ=false) const override | SDX::Anime | inlinevirtual |
DrawRotate(const Point &座標, double 拡大率, double 角度, bool 反転フラグ=false) const override | SDX::Anime | inlinevirtual |
DrawRotateAxis(const Point &座標, const Point &回転軸座標, double 拡大率, double 角度, bool 反転フラグ=false) const override | SDX::Anime | inlinevirtual |
DrawRotateAxis(const Point &座標, const Point &回転軸座標, double 拡大率X, double 拡大率Y, double 角度, bool 反転フラグ=false) const override | SDX::Anime | inlinevirtual |
GetFrame() const | SDX::Anime | inline |
SetFrame(int コマ数) | SDX::Anime | inline |
Update(double 経過フレーム=1) | SDX::Anime | inline |
~IDrawable()=default (defined in SDX::IDrawable) | SDX::IDrawable | virtual |