| SDXFrameWork
    0.13
    SDXFrameWork | 
This is the complete list of members for SDX::Complex, including all inherited members.
| Clone(double x, double y) const override | SDX::Complex | inlinevirtual | 
| CompareAngle(double 角度) | SDX::IPosition | inline | 
| Complex()=default (defined in SDX::Complex) | SDX::Complex | |
| Complex(IShape *shape) | SDX::Complex | inline | 
| Draw(const Color &描画色) const override | SDX::Complex | virtual | 
| GetAngle() const | SDX::IPosition | inlinevirtual | 
| GetAngle() const | SDX::IPosition | inlinevirtual | 
| GetDirect(IPosition *比較対象) const | SDX::IPosition | inline | 
| GetDirect(IPosition *比較対象) const | SDX::IPosition | inline | 
| GetDistance(const IPosition *比較対象) const | SDX::IPosition | inline | 
| GetDistance(IPosition *比較対象) const | SDX::IPosition | inline | 
| GetH() const override | SDX::Complex | inlinevirtual | 
| GetW() const override | SDX::Complex | inlinevirtual | 
| GetX() const override | SDX::Complex | inlinevirtual | 
| GetY() const override | SDX::Complex | inlinevirtual | 
| Hit(const IShape *shape) const override | SDX::Complex | inlinevirtual | 
| Hit(const Complex *complex) const override | SDX::Complex | inlinevirtual | 
| Hit(const Point *point) const override | SDX::Complex | virtual | 
| Hit(const Line *line) const override | SDX::Complex | virtual | 
| Hit(const Rect *rect) const override | SDX::Complex | virtual | 
| Hit(const Circle *circle) const override | SDX::Complex | virtual | 
| LineLine(double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4) | SDX::IShape | inlineprotectedstatic | 
| Move(double X移動量, double Y移動量) override | SDX::Complex | inlinevirtual | 
| MoveA(double 距離, double 方向) | SDX::IPosition | inline | 
| MoveA(double 距離, double 方向) | SDX::IPosition | inline | 
| MoveF(double 距離) | SDX::IPosition | inline | 
| MultiZoom(double X倍率, double Y倍率) override | SDX::Complex | inlinevirtual | 
| SDX::IShape::MultiZoom(double 倍率) | SDX::IPosition | inline | 
| PointPoint(double x1, double y1, double x2, double y2) | SDX::IShape | inlineprotectedstatic | 
| RectRect(double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4) | SDX::IShape | inlineprotectedstatic | 
| Rotate(double 回転する角度) override | SDX::Complex | inlinevirtual | 
| SetAngle(double 指定角度) | SDX::IPosition | inline | 
| SetAngle(double 指定角度) | SDX::IPosition | inlinevirtual | 
| SetPos(double X座標, double Y座標) override | SDX::Complex | inlinevirtual | 
| SetZoom(double X拡大率, double Y拡大率) | SDX::IPosition | inline | 
| SetZoom(double X拡大率, double Y拡大率) | SDX::IPosition | inlinevirtual | 
| shapes | SDX::Complex | |
| zoomX | SDX::IPosition | protected | 
| zoomY | SDX::IPosition | protected | 
| ~IPosition()=default (defined in SDX::IPosition) | SDX::IPosition | virtual | 
| ~IPosition()=default (defined in SDX::IPosition) | SDX::IPosition | virtual | 
| ~IShape()=default (defined in SDX::IShape) | SDX::IShape | virtual | 
 1.8.7
 1.8.7